Muse-research Receptor manual v1.2 Manual de usuario Pagina 38

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4: Front Panel UI Overview 38 Receptor Manual
If you understand these basic functions, you can quickly and effortlessly navigate through Receptor’s hierarchy
using only this 2-line display.
0 1 P a r a m e t e r < >
III III V a l u e
More Parameters
to the left
Move Parameters
to the right
Channel Number
Parameter Value
Parameter Name
CPU Usage
--- Typical LCD Interface Components ---
The following sections will discuss the various LCD interface components:
Channel Number
This always appears at the top left of the display to indicate which channel you’re currently editing. When
Receptor is in SINGLE, SOURCE, FX A, FX B, FX C, or MIX views, the channel will indicate which of
Receptors 19 channels you’re editing:
01-16 (indicating Receptor Channels 1-16)
B1, B2 (indicating Receptors Effects Bus 1 and 2 channels)
M (indicating Receptors Master output channel)
To change the current Channel Number:
1 Press the top display knob to enter Channel Select mode.
The top line of the display reads Select Channel and an arrow points toward the LCD’s channel indicator, which
is now underlined.
0 1 < - - S e l e c t C h a n n e l
III III
2 Rotate the top display knob to change the channel and press it again when finished.
If you don’t press the top display knob to exit Channel Select mode, Receptor will still apply the channel change and
automatically exit this mode after a few seconds.
Additionally, when Receptor is in MULTI view, the channel number displays:
MU (indicating that you’re viewing MULTI patch parameters, which are independent of a channel
selection)
When Receptor is in SETUP view, the channel number displays:
SU (indicating that you’re viewing SETUP parameters, which are independent of a channel selection)
CPU Usage
Unlike a traditional fixed-architecture synth, Receptors performance varies greatly depending on the type and
number of instruments and effects you instantiate. For example, loading a complex reverb plugin requires far
more of Receptors internal CPU power than a simple digital delay. Similarly, loading three “analog” synths
requires more CPU usage than one. In addition, the CPU usage of most VST instruments varies depending on
how many simultaneous notes you’re currently playing.
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